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Flash MX

The point of this courseware is to reveal those Flash features that you will actually use on a regular basis. Like any software package, you are likely to spend the majority of your time using 20% of the program. This courseware identifies those features from the point of view of Flash developers who have already beaten down the path to successful Flash movie publication. Topics covered in this course are listed below.

  • Flash Basics
  • Flash Editor Versus Flash Player
  • Flash Versus Shockwave
  • Vector Graphics Versus Bitmap Graphics
  • Flash Objects
  • Essential Flash Tools
  • Standard Objects Versus Symbols
  • Creating Graphic Symbols
  • Symbols Versus Symbol Instances
  • Button Symbols and Movie Symbols
  • Using Layers and Frames
  • Flash Timeline Features
  • Creating Animation Frames
  • Movement and Rotation Animation
  • Sizing and Shape Animation
  • Motion Path Animation
  • Using Sound
  • Make a Movie Run Only Once
  • Create a Flash Interface from Scratch
  • Publishing Flash Movies
  • Executing Flash Movies
  • Flash Browser Compatibility